Fatesend Balance Archive Pre-Renewal
Class Changes
Check Fatesend skill and mechanic changes by class.
BALANCE_INDEX.DAT
- Class profiles
- 25
- Recorded changes
- 172
READING GUIDE
Transcendent skills are listed under their second-job class.
CLASS EVOLUTION MAP
Choose a class path
Each link opens the full change list.
First job
Second job
Swordsman path
2 ADVANCEMENTSAcolyte path
2 ADVANCEMENTSArcher path
2 ADVANCEMENTSMagician path
2 ADVANCEMENTSThief path
2 ADVANCEMENTSMerchant path
2 ADVANCEMENTSTaekwon path
2 JOB OPTIONSGlobal changes
Rules shared by every profession.
How to read this page
Standard rows compare original and current behavior. Status cards highlight additions, unlocks, removals and system-wide reworks.
All balance changes related to Transcendent classes have been listed under their respective 2nd Job categories.
| Skill / Mechanic | Classic RO | Fatesend |
|---|---|---|
Base Regeneration
| CLASSIC
• HP: Ticks every 6 seconds • SP: Ticks every 8 seconds | FATESEND
• HP: Ticks every 4 seconds • SP: Ticks every 6 seconds |
Skill Regeneration
| CLASSIC
• Regeneration triggered every 10 seconds
| FATESEND
• Regeneration now triggers every 7 seconds
|
Bonus Sitting Regeneration
| NEW ADDITION
• Recovers 1% of Max HP • Recovers 1% of Max SP • Triggered every 3.5 seconds while sitting | |
Platinum Skills
| AUTO JOB LEVEL UNLOCKS Platinum Skill NPC removed. Skills unlock automatically at the listed Job Level. | |
Rebirth/Transcendent Gear Access
| CLASSIC
• Ninja, Gunslinger, Soul Linker, and Star Gladiator could not equip Rebirth/Transcendent armors and accessories.
| FATESEND
• Ninja, Gunslinger, Soul Linker, and Star Gladiator can now equip Rebirth/Transcendent armors and accessories.
|
| Skill / Mechanic | Classic RO | Fatesend |
|---|---|---|
Bash
| CLASSIC
• SP Cost: Levels 1–5: 8 SP Levels 6–10: 15 SP | FATESEND
• SP Cost: 3 SP + (1 SP × SkillLV) (13 SP at level 10) |
Two-Handed Sword Mastery
| CLASSIC
• Required Sword Mastery Lv5. • Granted +4 ATK per level while wielding a two-handed sword. | FATESEND
• No longer has any prerequisites. • Grants +5 ATK per level and an extra +2 ATK per level while mounted on a Peco (matching Spear Mastery scaling). |
Endure
| CLASSIC
• Required Provoke Lv5 to unlock. • Provided stance resistance to flinch with its usual MDEF bonus. | FATESEND
• No longer has prerequisites. • Available immediately once you invest a point in the skill. |
| Skill / Mechanic | Classic RO | Fatesend |
|---|---|---|
Bowling Bash
| CLASSIC
• Hidden tile grid caused inconsistent hits.
| FATESEND
• Targeted 5×5 AoE • Pushes enemies 1 random cell • No tile-grid behavior |
Spear Mastery
| CLASSIC
• Increases ATK by a fixed value per skill level when using a spear. | FATESEND
• Now adds +5 ATK per skill level. • While mounted on a Peco, adds +7 ATK per skill level (up to +70 ATK). |
Two-Hand Quicken (renamed: Sword Quicken) | CLASSIC
• Increases ASPD when wielding a two-handed sword. • Does not work with one-handed swords. • Required Two-Handed Sword Mastery Lv5. | FATESEND
• Renamed to Sword Quicken. • Now works with both one-handed and two-handed swords. • No longer has prerequisites. |
One-Hand Quicken
| REMOVED SKILL STATUS
• Removed from the game.
| |
Auto Counter
| CLASSIC
• Required Two-Handed Sword Mastery Lv1 before you could learn it.
| FATESEND
• No longer has prerequisites. • Available as soon as you invest a point in the skill. |
Spear Stab
| CLASSIC
• Required Pierce Lv5.
| FATESEND
• Now only requires Pierce Lv1, giving faster access to the skill.
|
Spear Boomerang
| CLASSIC
• Required Pierce Lv3. • Dealt 70% × SkillLV (350% at Lv5). | FATESEND
• Now requires Spear Mastery Lv1 instead. • Damage set to 80% × SkillLV (400% at Lv5). |
Aura Blade
| CLASSIC
• Required Bash Lv5, Magnum Break Lv5, and Two-Handed Sword Mastery Lv5.
| FATESEND
• No longer has prerequisites.
|
Concentration
| CLASSIC
• Required Peco Peco Riding Lv1, Spear Mastery Lv5, and Recovery Lv5.
| FATESEND
• No longer has prerequisites.
|
Head Crush
| CLASSIC
• Required Peco Peco Riding Lv1 and Spear Mastery Lv9.
| FATESEND
• No longer has prerequisites.
|
| Skill / Mechanic | Classic RO | Fatesend |
|---|---|---|
Peco Peco Riding Mastery
| CLASSIC
• Peco Peco Ride (Lv1) enabled mounted movement. • Cavalry Mastery (Lv1–5) reduced the 40% mounted ASPD penalty toward 0%. | FATESEND
• Combined into Peco Peco Riding Mastery. • Lv1 unlocks riding. • Lv2–5 reduce the mounted ASPD penalty from 40% to 0%. |
Cure
| CLASSIC
• Required Heal Lv2.
| FATESEND
• No longer has prerequisites.
|
Divine Protection
| CLASSIC
• Previously locked behind early support prerequisites in the skill tree.
| FATESEND
• No longer has prerequisites; invest points immediately after job change.
|
Demon Bane
| CLASSIC
• Granted +3 ATK per level (applied mainly versus Demon and Undead targets).
| FATESEND
• Now grants +5 ATK per level, broadening the passive damage bonus.
|
Heal
| CLASSIC
• Had no prerequisites beyond Basic Skill.
| FATESEND
• Now requires Faith Lv1 to learn.
|
Providence
| CLASSIC
• Required Divine Protection Lv5 and Heal Lv5.
| FATESEND
• Now requires Divine Protection Lv3 (Heal Lv5 requirement remains).
|
Gospel
| CLASSIC
• Required Demon Bane Lv5, Divine Protection Lv3, and Faith Lv8.
| FATESEND
• Now only requires Faith Lv8; other prerequisites are removed.
|
Holy Cross
| CLASSIC
• Required Faith Lv7. • Damage: 100 + (35 × SkillLV)% • Max output: 450% at level 10 • Range: 3 cells | FATESEND
• Damage: 100 + (40 × SkillLV)% • Max output: 500% at level 10 • Range: 4 cells • Requires only Faith Lv3. |
Shield Charge
| CLASSIC
• Required Auto Guard Lv5. • Damage: 100 + (20 × SkillLV)% • Max output: 200% at level 5 | FATESEND
• Damage: 100 + (40 × SkillLV)% • Max output: 300% at level 5 • Requires only Auto Guard Lv1. |
Shield Boomerang
| CLASSIC
• Required Shield Charge Lv3. • Damage: 40% × SkillLV (200% at Lv5). • Could miss despite being a thrown shield attack. | FATESEND
• Requires only Shield Charge Lv1. • Fixed so it no longer misses. • Damage is now 60% × SkillLV (300% at Lv5). • Crusader Soul Link grants +33% damage and halves the recast time. |
Spear Mastery
| CLASSIC
• Increases ATK by a fixed value per skill level when using a spear. | FATESEND
• Now adds +5 ATK per skill level. • While mounted on a Peco, adds +7 ATK per skill level (up to +70 ATK). |
Spear Quicken
| CLASSIC
• Increases ASPD when wielding a two-handed spear. • Does not work with one-handed spears. | FATESEND
• Now also applies to one-handed spears.
|
Grand Cross
| CLASSIC
• Required Faith Lv10 and Holy Cross Lv6. • Deals holy damage in a cross-shaped area. • Only damages one monster per cell. | FATESEND
• Requires Faith Lv5 and Holy Cross Lv1. • Now hits all monsters standing on the same cell. |
| Skill / Mechanic | Classic RO | Fatesend |
|---|---|---|
Increase AGI
| CLASSIC
• Duration: 40s + (20 × SkillLV) • Max Duration: 240s at level 10 • SP Cost: 15 + (3 × SkillLV) | FATESEND
• Duration: 100s + (20 × SkillLV) • Max Duration: 300s at level 10 • SP Cost: 15 + (4 × SkillLV) • No longer consumes HP when used. |
Blessing
| CLASSIC
• Duration: 40s + (20 × SkillLV) • Max Duration: 240s at level 10 • SP Cost: 24 + (4 × SkillLV) | FATESEND
• Duration: 100s + (20 × SkillLV) • Max Duration: 300s at level 10 • SP Cost: 23 + (5 × SkillLV) |
| Skill / Mechanic | Classic RO | Fatesend |
|---|---|---|
Gloria
| CLASSIC
• Requires Kyrie Eleison or Magnificat • Duration: 10 + 10s/level (60s at Lv5) • SP Cost: 5 + (5 × SkillLV) | FATESEND
• No longer requires Kyrie Eleison or Magnificat • Duration: 20 + 20s/level (120s at Lv5) • SP Cost: 20 + (4 × SkillLV) |
Mace Mastery
| CLASSIC
• Granted +3 ATK per level while wielding a mace.
| FATESEND
• Now grants +5 ATK per level.
|
Impositio Manus
| CLASSIC
• Duration: 2 minutes • SP Cost: 10 + (3 × SkillLV) | FATESEND
• Duration: 5 minutes • SP Cost: 10 + (4 × SkillLV) |
Magnus Exorcismus
| CLASSIC
• Requires Lex Aeterna, Safety Wall, Meditatio
• Deals holy damage over time in a large AoE. | FATESEND
• No longer requires Lex Aeterna, Safety Wall, Meditatio • Now hits all monsters regarding the type for 50% damage. |
Magnificat
| CLASSIC
• Duration: 15 + 15s/level (90s at Lv5)
| FATESEND
• Duration: 30 + 30s/level (180s at Lv5)
|
Aspersio
| CLASSIC
• Duration: 30 + 30s/level (180s at Lv5)
| FATESEND
• Duration: 50 + 50s/level (300s at Lv5)
|
Mana Recharge
| CLASSIC
• Requires Mace Mastery
| FATESEND
• Requires Magnificat Lv3
|
Resurrection
| CLASSIC
• Requires Increase SP Recovery Lv4
| FATESEND
• Requires Increase SP Recovery Lv1
|
Turn Undead
| CLASSIC
• Requires Lex Divina
| FATESEND
• No longer requires Lex Divina
|
| Skill / Mechanic | Classic RO | Fatesend |
|---|---|---|
Asura Strike
| CLASSIC
• After using the skill, HP and SP regeneration is blocked for 5 minutes.
| FATESEND
• Regeneration block now lasts 12 seconds after using the skill.
|
Iron Hands
| CLASSIC
• Required Demon Bane Lv10 and Divine Protection Lv10. • Granted +3 ATK per level. | FATESEND
• No longer has prerequisites. • Grants +5 ATK per level. |
Dodge
| CLASSIC
• Required Call Spirits Lv5. • Granted +3 FLEE per level (30 at Lv10). | FATESEND
• Provides +25 FLEE at Lv10 (2.5 per level), improving base survivability. • Prerequisites unchanged. |
Triple Attack
| CLASSIC
• Required Dodge Lv5.
| FATESEND
• Now requires Iron Hands Lv5, reflecting the new combo progression.
|
Chain Combo
| CLASSIC
• 240/300/360/420/480% damage (80 + 60 × Lv)
| FATESEND
• 200/250/300/350/400% damage (50 + 50 × Lv)
|
Combo Finish
| CLASSIC
• 300/360/420/480/540% damage (140 + 60 × Lv)
| FATESEND
• 360/440/520/600/680% damage (180 + 80 × Lv)
|
Tiger Knuckle Fist
| CLASSIC
• 140/240/340/440/540% damage (100 × Lv – 60)
| FATESEND
• 160/280/400/520/640% damage (60 + 120 × [Lv – 1])
|
| Skill / Mechanic | Classic RO | Fatesend |
|---|---|---|
Improve Concentration
| CLASSIC
• Duration: 40 + (20 × SkillLV) seconds • SP Cost: 20 + (5 × SkillLV) | FATESEND
• Duration: 100 + (20 × SkillLV) seconds • SP Cost: 20 + (6 × SkillLV) |
| Skill / Mechanic | Classic RO | Fatesend |
|---|---|---|
Beast Strafing
| CLASSIC
• Powerful single-target skill. • Usable only under Soul Link effect. | FATESEND
• Now a Platinum Skill: • No longer requires Soul Link to use. |
Blitz Beat
| CLASSIC
• Falcon attacks one or more enemies. • Auto Blitz damage is split between all targets hit. | FATESEND
• Auto Blitz now no longer splits damage; each target receives full damage.
|
Blast MineLand Mine | CLASSIC
• Damage depends on skill level and some stats. • Old formula with lower scaling. | FATESEND
• New Damage Formula: SkillLV × (DEX + 100) × (100 + INT) / 45
|
Claymore Trap
| CLASSIC
• Damage based on old formula with skill level, DEX, and INT. | FATESEND
• New Damage Formula: SkillLV × (DEX + 100) × (100 + INT) / 65
|
True Sight
| CLASSIC
• Duration: 30 seconds. • SP Cost scaled from 20 → 40 SP over skill levels. | FATESEND
• SP Cost values are doubled at every level. • Duration increased to 300 seconds for longer uptime. |
| Skill / Mechanic | Classic RO | Fatesend |
|---|---|---|
Fire Bolt
| CLASSIC
• Cast delay at Lv10: 2.8s.
| FATESEND
• Cast delay at Lv10: 2.0s.
|
Lightning Bolt
| CLASSIC
• Cast delay at Lv10: 2.8s.
| FATESEND
• Cast delay at Lv10: 2.0s.
|
Cold Bolt
| CLASSIC
• Cast delay at Lv10: 2.8s.
| FATESEND
• Cast delay at Lv10: 2.0s.
|
Frost Diver
| CLASSIC
• Requires Cold Bolt Lv5.
| FATESEND
• Requires Cold Bolt Lv1.
|
Thunder Storm
| CLASSIC
• Requires Lightning Bolt Lv4. • Cast time at Lv10: 10s. | FATESEND
• Requires Lightning Bolt Lv1. • Cast time at Lv10: 9s. |
Soul Strike
| UNLOCKED SKILL TREE UPDATE
• No prerequisites.
| |
Safety Wall
| UNLOCKED SKILL TREE UPDATE
• No prerequisites.
| |
Fire Ball
| CLASSIC
• Requires Fire Bolt Lv4. • Damage: 100 + 10 × SkillLv - 30.
| FATESEND
• Requires Fire Bolt Lv1. • Damage: 100 + 20 × SkillLv (300% MATK @ Lv10).
|
Fire Wall
| CLASSIC
• Requires Fire Bolt Lv4 / Fire Ball Lv5 / Sight Lv1.
| FATESEND
• Requires Fire Bolt Lv1.
|
Stone Curse
| CLASSIC
• Consumes Red Gemstone.
| FATESEND
• No gemstone required.
|
| Skill / Mechanic | Classic RO | Fatesend |
|---|---|---|
Ice Wall
| CLASSIC
• Requires Stone Curse.
| FATESEND
• No longer requires Stone Curse.
|
Storm Gust
| CLASSIC
• Requires Jupitel Thunder. • Cast time @ Lv10: 15s. • After-cast delay: 5s. | FATESEND
• No prerequisite (JT removed). • Cast time @ Lv10: 10.5s. • After-cast delay: 3s. |
Jupitel Thunder
| CLASSIC
• Requires Napalm Beat.
| FATESEND
• No prerequisites.
|
Quagmire
| CLASSIC
• Has prerequisites. • Max placements: 3. • Range: 9 cells. | FATESEND
• No prerequisites. • Max placements: 4. • Range: 12. |
Gravitational Field
| UNLOCKED SKILL TREE UPDATE
• No prerequisites.
| |
Sightrasher
| FIXED MECHANIC UPDATE
• iRO behavior • Correct range • No prerequisites | |
Water Ball
| CLASSIC • Requires nearby water tiles. | FATESEND • Without nearby water: 1 ball per Skill Lv. |
Meteor Storm
| CLASSIC
• Standard prerequisites. • Cast time: 15s. • After-cast delay @ Lv10: 7s. | FATESEND
• Requires Flame Wall Lv1. • Cast time: 11s. • After-cast delay @ Lv10: 3s. |
Lord of Vermillion
| CLASSIC
• After-cast delay: 5s.
| FATESEND
• After-cast delay: 3s.
|
Fire Pillar
| UNLOCKED SKILL TREE UPDATE
• No prerequisites.
| |
Magic Crasher
| UNLOCKED SKILL TREE UPDATE
• No prerequisites.
| |
Soul Drain
| UNLOCKED SKILL TREE UPDATE
• No prerequisites.
| |
| Skill / Mechanic | Classic RO | Fatesend |
|---|---|---|
Sense
| REMOVED SKILL STATUS
• Removed.
| |
Advanced Book
| CLASSIC
• Increased physical book damage and accuracy. • No MATK or ASPD bonus. | FATESEND
• At level 10, grants +10% MATK and +5% ASPD.
|
Cast Mastery (formerly Dragonology) | CLASSIC
• Required Advanced Book. • Increases damage vs dragons and INT. | FATESEND
• No longer requires Advanced Book. • Renamed to Cast Mastery. • At level 5: +5 INT, +10 HIT. |
Endows(Wind/Water/Earth/Fire) | CLASSIC
• Duration: 30 min (100% only at Lv 5, else lower). • Requires Advanced Book, elemental stones/items. • May break items. • No self MATK buff. | FATESEND
• Duration: 40 min at max level. • 100% success at Lv 1 (20 min), increases to 40 min. • No item or book requirements, never breaks items. • Self-buff: +SkillLv×2% MATK (elemental). |
Earth Spike / Heaven’s Drive
| CLASSIC
• Require Advanced Book or Seismic Weapon. • Require Stone Curse (Earth Spike Lv 1, Heaven’s Drive Lv 1 & Earth Spike Lv 3). • 100% damage per level. | FATESEND
• No longer require Advanced Book or Seismic Weapon. • Still require Stone Curse. • Damage per level increased to 140%. |
Double Casting
| CLASSIC
• Requires Advanced Book and Auto Spell. • Short duration. | FATESEND
• No longer requires Advanced Book or Auto Spell. • Requires Cast Cancel Lv 1, Free Cast Lv 5, Cast Mastery Lv 1. • Duration increased to 300 sec. |
Auto Spell
| CLASSIC
• Requires Cast Cancel Lv 1, Free Cast Lv 4, Advanced Book. • Casts spells up to skill level. No SP modifier. | FATESEND
• Requires Cast Cancel Lv 1, Free Cast Lv 4, Cast Mastery Lv 1. • Auto-casts a magic spell when attacking. • Cast spells cost 50% SP. • Max spell level is limited by Auto Spell skill level. • Lv 10: lv 10 bolt, lv 9 napalm beat, lv 4 earth spike, lv 8 soul strike, lv 7 fire ball, lv 7 frost diver. |
Abracadabra
| CLASSIC
• Available up to level 10. • May cast rare effects: Beastly Hypnosis, Class Change, Play Dead, and more. | FATESEND
• Now only available at level 1. • Beastly Hypnosis, Class Change, Play Dead removed. |
Other Skills
| CLASSIC
• Many skills required Advanced Book or Endows as prerequisites.
| FATESEND
• No longer require Advanced Book or Endows.
|
| Skill / Mechanic | Classic RO | Fatesend |
|---|---|---|
Melody Strike (Bard)
Throw Arrow (Dancer)
| CLASSIC
• Range: 9 cells
| FATESEND
• Range: 9 + 1 × Vulture's Eye Level • Max range: 19 at Vulture's Eye level 10 |
Arrow Vulcan
| CLASSIC
• After-cast delay: 3s • No Vulture's Eye range bonus | FATESEND
• After-cast delay: 1s • Gains Vulture's Eye range bonus |
| Skill / Mechanic | Classic RO | Fatesend |
|---|---|---|
Steal
| CLASSIC • SP cost: 10 | FATESEND • SP cost: 3 |
Double Attack
| CLASSIC
• Activation Chance: 5% × Skill Level • Max Chance: 50% at level 10 | FATESEND
• Activation Chance: 7% × Skill Level • Max Chance: 70% at level 10 |
| Skill / Mechanic | Classic RO | Fatesend |
|---|---|---|
Katar Mastery
| CLASSIC
• Increases ATK by 3 per skill level • Max Bonus: 30 ATK at level 10 | FATESEND
• Increases ATK by 5 per skill level • Max Bonus: 50 ATK at level 10 |
Create Deadly Poison
| CLASSIC
• SP Cost: 50.
| FATESEND
• SP Cost reduced to 5, making on-demand brewing far less taxing.
|
Venom Splasher
| CLASSIC
• Requires Red Gemstone
| FATESEND
• No longer requires Red Gemstone
|
Enchant Poison
| CLASSIC
• Chance to poison: 2.5% + 0.5%/level
| FATESEND
• Chance to poison: 5% + 1%/level
|
Sonic Blow
| CLASSIC
• 400% + 40%/level • (800% at Lv10) | FATESEND
• 400% + 80%/level • (1200% at Lv10) |
Assassin Spirit
| CLASSIC
• Doubles Sonic Blow damage
| FATESEND
• +33% Sonic Blow damage
|
Grimtooth
| CLASSIC • Cannot critically hit. | FATESEND • Can critically hit. |
| Skill / Mechanic | Classic RO | Fatesend |
|---|---|---|
Preserve
| CLASSIC
• Duration: 10 minutes • Prevents Plagiarized skill from being overwritten during that time. | FATESEND
• Now functions as a toggle skill • Remains active until manually canceled or removed. |
Plagiarism
| CLASSIC
•
| FATESEND
• No longer has any skill requirements
|
Compulsion Discount
| CLASSIC
•
| FATESEND
• No longer has any skill requirements
|
Snatcher
| CLASSIC
• Success rate: 5.5% + 1.5%/lv (20.5% at Lv10)
| FATESEND
• 13% base + 2%/lv (33% at Lv10)
|
Steal Coin
| CLASSIC
• Success: 1%/lv (10% at Lv10) • SP Cost: 15 | FATESEND
• 2%/lv (20% at Lv10) • SP Cost: 10 |
Stab(formerly Back Stab) | CLASSIC
• Usable only from behind • Requires Snatcher / Steal Coin | FATESEND
• Usable from any direction • No longer needs Snatcher / Steal Coin • Now requires Sword Mastery Lv6 |
Raid
| CLASSIC
• Damage: 100 + 40% ATK/level
| FATESEND
• 200 + 40% ATK/level
|
Intimidate
| CLASSIC
• Damage: 100 + 30% ATK/level
| FATESEND
• 200 + 30% ATK/level
|
Full Strip
| FIXED MECHANIC UPDATE • Skill-tree prerequisites corrected. | |
Sword Mastery
| CLASSIC
• ATK bonus: +4 per level
| FATESEND
• ATK bonus: +7 per level
|
Gangster Paradise
| CLASSIC
•
| FATESEND
• No skill requirements
|
| Skill / Mechanic | Classic RO | Fatesend |
|---|---|---|
Identify
| REMOVED SKILL STATUS
• Removed from skill tree.
| |
Cart Revolution
| CLASSIC
• Damage scaled with cart weight. • Less effective with an empty or light cart. | FATESEND
• Always calculates damage as if cart is fully loaded.
|
Axe Mastery
| CLASSIC
• Available only to Alchemist class. • Grants +4 ATK per level. | FATESEND
• Now a Merchant skill. • Grants +5 ATK per level. |
Discount / Overcharge
| CLASSIC
• Max skill level is 10. • Higher levels = greater effect. | FATESEND
• Max level is now 5.
|
Mammonite
| CLASSIC
• Zeny cost: 100z per level
| FATESEND
• Zeny cost: 60z per level
|
| Skill / Mechanic | Classic RO | Fatesend |
|---|---|---|
Adrenaline Rush
| CLASSIC
• Duration: 30 × SkillLV seconds • Max duration: 150s | FATESEND
• Duration: 60 × SkillLV • Max duration: 300s |
Weapon Perfection
| CLASSIC
• Duration: 10 × SkillLV seconds • Max duration: 50s | FATESEND
• Duration: 60 × SkillLV • Max duration: 300s |
Over Thrust
| CLASSIC
• Duration: 20 × SkillLV seconds • Max duration: 100s • Weapon could break randomly during effect | FATESEND
• Duration: 60 × SkillLV • Max duration: 300s • No longer causes weapon break |
Maximum Overthrust
| CLASSIC
• Duration: 180 seconds.
| FATESEND
• Duration increased to 300 seconds.
|
Cart Termination
| CLASSIC
• Damage scaled based on cart weight • Less effective with empty cart | FATESEND
• Always deals damage as if the cart is fully loaded
|
Forged Weapons
| CLASSIC
• Star Crumbs add a small amount of ATK per star (1/2/3). | FATESEND
• Star Crumbs 1/2/3: now give +15 / +30 / +60 Mastery ATK. • Ranked Blacksmiths: gain an extra +20 Mastery ATK. • All skill requirements removed |
Unfair Trick
| CLASSIC
• -10% Mammonite cost
| FATESEND
• -30% Cart Termination cost
|
Cart Boost
| CLASSIC
• Duration: 1 minute
| FATESEND
• Duration: 5 minutes
|
Greed
| CLASSIC
• Active skill
| FATESEND
• Now a passive skill • Grants +3 LUK |
| Skill / Mechanic | Classic RO | Fatesend |
|---|---|---|
Sphere Mine
| CLASSIC
• Requires a Sphere • Detonated with Acid Terror or damage | FATESEND
• No longer requires a Sphere • Now detonated with a dedicated skill |
Acid Terror
| CLASSIC
• Deals 100/140/180/220/260% ATK as physical damage. • Requires an Acid Bottle (flask). | FATESEND
• Now scales with MATK (instead of ATK) • Damage increased to 220/340/460/580/700% MATK (physical). • Flask can now be bought from NPCs for 200 zeny. |
Demonstration
| CLASSIC
• Deals Fire-element damage over time in an area. • Requires an Acid Bottle and an Alcohol. • Old scaling with low MATK. | FATESEND
• Damage changed to: 120/140/160/180/200% MATK as Fire-element physical damage per second. • Now requires Flame Stone (available at Ninja NPC). |
Twilight Alchemy 2 / 3
| CLASSIC
• Requires party/class conditions and Soul Link
| FATESEND
• Now requires only Soul Link (no party/class condition)
|
Twilight Alchemy 3(Output) | CLASSIC
• 100 Alcohol • 50 Acid Bottles • 50 Bottle Grenades | FATESEND
• 200 Bottle Grenades
|
Twilight Alchemy 4
| NEW ADDITION
• Now available! • Allows crafting 200 Blue Potions at once. | |
Homunculus
| STABILIZED SYSTEM UPDATE
• Stat gains per level are now less random.
| |
| Skill / Mechanic | Classic RO | Fatesend |
|---|---|---|
Peaceful Rest / Enjoyable Rest
| CLASSIC
• Require 2 or more Taekwon-class characters in party.
| FATESEND
• No longer require multiple Taekwon-class characters in party.
|
Fighting Chant
| CLASSIC
• No effect when not in a party.
| FATESEND
• Taekwon receives +10% ATK if not in a party.
|
| Skill / Mechanic | Classic RO | Fatesend |
|---|---|---|
Document of the Sun, Moon and Stars
| NEW ADDITION • Resets assigned maps and monsters • Usable once per day | |
| Skill / Mechanic | Classic RO | Fatesend |
|---|---|---|
Spirit Link
| CLASSIC
• Each class had a separate spirit skill, higher SP cost. • Max level varies by spirit. | FATESEND
• All spirit links merged into one skill (max level 5). • SP cost reduced to 30. |
Hunter Spirit
| CLASSIC
• Traps require normal amount of trap items. • Blitz Beat does not inherit weapon element. | FATESEND
• Traps now require only 1 trap item. • Blitz Beat now inherits the Hunter’s weapon element. |
Knight Spirit
| CLASSIC
• Brandish Spear and Pierce deal standard number of hits.
| FATESEND
• Brandish Spear and Pierce now hit one additional time.
|
Sage Spirit
| CLASSIC
• Auto Spell bonus used the level learned.
| FATESEND
• Auto Spell bonus now always uses level 10 of any learned spell.
|
More Spirit changes
| CLASSIC
• No other spirit changes.
| FATESEND
• More Spirit changes coming soon!
|
Kaizel, Kaite, Kaahi, Kaupe
| CLASSIC
• Had cast requirements - spouse, children, other Soul Linker. | FATESEND
• No more requirements to cast on others. • Can only be active on one party member at a time. • Recasting on a new target removes it from the previous one. • Duration set to 300 seconds. |
Estin / Estun
| CLASSIC
• Reduced damage if used on targets of the wrong size.
| FATESEND
• No more damage reduction on incorrect target size.
|
Esma
| CLASSIC
• 40% + BaseLevel MATK per missile, but required casting Estin/Estun first.
| FATESEND
• 100% MATK per missile as base damage, no pre-cast requirement. • If Estin/Estun was cast before Esma: 140% MATK per missile. |
| Skill / Mechanic | Classic RO | Fatesend |
|---|---|---|
Flip the Coin
| CLASSIC
• Success: 30/40/50/60/70%
| FATESEND
• Success: 35/50/65/80/95%
|
Bull’s Eye
| CLASSIC
• SP Cost: 30
| FATESEND
• SP Cost: 15
|
Chain Action
| CLASSIC
• Does not work with Gatling Guns.
| FATESEND
• Now works with Gatling Guns.
|
Madness Canceller
| CLASSIC
• SP: 30, Cast: 3s, Aftercast: 4s
| FATESEND
• SP: 20 • Cast: 1s • Aftercast: 1s |
Gunslinger’s Panic / Adjustment
| CLASSIC
• SP: 15
| FATESEND
• SP: 10
|
Increase Accuracy
| CLASSIC
• SP: 30 • Duration: 60 seconds • Bonus: +4 DEX, +4 AGI | FATESEND
• SP: 20 • Duration: 180 seconds • Bonus: +5 DEX, +5 AGI |
Snake's Eye
| CLASSIC
• Grants HIT per level.
| FATESEND
• Now grants DEX per level.
|
Tracking
| CLASSIC
• Cast time: fixed. • Range: fixed. • SP cost: 60 at level 10. | FATESEND
• Cast time now scales with DEX. • Range now scales with Snake's Eye. • SP cost: 39 at level 10. |
Dust
| CLASSIC
• Cast time: 1 second. • SP cost: 30 at level 10. | FATESEND
• Cast time: 0.5 seconds. • SP cost: 21 at level 10. |
Single Action
| CLASSIC
• ASPD: 1/1/2/2/3/3/4/4/5/5
| FATESEND
• ASPD: 1/2/2/3/3/4/4/5/5/6
|
Piercing Shot
| CLASSIC
• Revolver: 120/140/160/180/200% • Rifle: 180/210/240/270/300% | FATESEND
• Revolver: 130/160/190/220/250% (100 + 30 × Lv) • Rifle: 200/250/300/350/400% (50 + 50 × Lv) |
Rapid Shower
| CLASSIC
• SP: 22/24/26/28/30/32/34/36/38/40 • Cannot use with Gatling Guns. | FATESEND
• SP: 15/17/19/21/23/25/27/29/31/33 • Now usable with Gatling Guns. |
Desperado
| CLASSIC
• SP: 32/34/36/38/40/42/44/46/48/50
| FATESEND
• SP: 22/24/26/28/30/32/34/36/38/40
|
Gatling Fever
| CLASSIC
• ASPD: 2/4/6/8/10/12/14/16/18/20% • Flee: 5/10/15/20/25/30/35/40/45/50 • ATK: 30/40/50/60/70/80/90/100/110/120 | FATESEND
• ASPD: 2.5/5/7.5/10/12.5/15/17.5/20/22.5/25% • Flee: 3/6/9/12/15/18/21/24/27/30 • ATK: 35/50/65/80/95/110/135/150/165/180 |
Spread Attack
| CLASSIC
• 100/120/140/160/180/200/220/240/260/280%
| FATESEND
• 230/260/290/320/350/380/410/440/470/500%
|
Ground Drift
| CLASSIC
• SP: 4/8/12/16/20/24/28/32/36/40 • Old formula. | FATESEND
• SP: 3/6/9/12/15/18/21/24/27/30 • Damage scales: 140/180/220/260/300/340/380/420/460/500% of base ATK +100/200/…/1000 flat damage (by skill level) |
Full Buster
| CLASSIC
• SP: 65 at level 10 • Cast Delay: 3 seconds at level 10 | FATESEND
• SP: 39 at level 10 • Cast Delay: 1.5 seconds at level 10 |
| Skill / Mechanic | Classic RO | Fatesend |
|---|---|---|
Super Novice Quest
| CLASSIC
• Required Base Level: 45
| FATESEND
• Required Base Level: 25
|
Really Super
| NEW ADDITION
• Learned at Job Lv70 • 60s cast restores +10 to all stats after death | |
| Skill / Mechanic | Classic RO | Fatesend |
|---|---|---|
Shadow Hiding
| NEW ADDITION
• Now available to Ninja.
| |
Throw Kunai
| CLASSIC
• Requires Throw Shuriken and Throwing Mastery. • After-cast delay: 1.0 second. | FATESEND
• No longer requires prerequisites. • After-cast delay reduced to 0.5 seconds. |
Throw Huuma Shuriken
| CLASSIC
• Requires Throw Kunai. • Cast time: 3 seconds. • Cast delay: 2 seconds. • Damage: 900% at level 5. • Damage split among targets. | FATESEND
• No longer requires Throw Kunai. • Cast time: 2 seconds. • Cast delay: 0.5 seconds. • Damage: 1000% at level 5. • Hits all targets for full damage. |
Mirror Image
| CLASSIC
• Requires Cicada Skin Shed.
| FATESEND
• No longer requires Cicada Skin Shed.
|
Ninja Aura
| CLASSIC
• Consumes HP. • Requires Ninja Training. • Duration: 15 + 15×Lv (up to 90s) | FATESEND
• No HP cost. • No Ninja Training required. • Duration: 30 + 30×Lv (up to 180s) |
Killing Strike
| CLASSIC
• Requires Throwing Mastery.
| FATESEND
• No longer requires Throwing Mastery.
|
Flaming Petals
| CLASSIC
• Damage: 90% MATK • Cast: 0.7s/level | FATESEND
• 100% MATK • Cast: 0.5s/level |
Freezing Spear
| CLASSIC
• Cast: 0.7s/level
| FATESEND
• Cast: 0.6s/level
|
Wind Blade
| CLASSIC
• Cast: 0.7s/level
| FATESEND
• Cast: 0.4s/level
|
Lightning Jolt
| CLASSIC
• Damage: 160 + 40×MATK (360% at Lv5)
| FATESEND
• 260 + 40×MATK (460% at Lv5)
|
Exploding Dragon
| CLASSIC
• Req: Ninja Training Lv10 • Blaze Shield Lv7 | FATESEND
• Ninja Training Lv1 • Blaze Shield Lv5 |
Snow Flake Drift
| CLASSIC
• Ninja Training Lv10 • Watery Evasion Lv7 • 100 + 50×Lv (350% at Lv5) | FATESEND
• Ninja Training Lv1 • Blaze Shield Lv5 • 350 + 50×Lv (600% at Lv5) |
First Wind
| CLASSIC
• Requires Ninja Training Lv10
| FATESEND
• Requires Ninja Training Lv1
|
NO BALANCE ENTRIES FOUND
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Base Regeneration
Skill Regeneration
Bonus Sitting Regeneration
Platinum Skills
Rebirth/Transcendent Gear Access
Bash
Two-Handed Sword Mastery
Endure
Bowling Bash
Spear Mastery
Two-Hand Quicken
One-Hand Quicken
Auto Counter
Spear Stab
Spear Boomerang
Aura Blade
Concentration
Head Crush
Peco Peco Riding Mastery
Cure
Divine Protection
Demon Bane
Heal
Providence
Gospel
Holy Cross
Shield Charge
Shield Boomerang
Spear Quicken
Grand Cross
Increase AGI
Blessing
Gloria
Mace Mastery
Impositio Manus
Magnus Exorcismus
Magnificat
Aspersio
Mana Recharge
Resurrection
Turn Undead
Asura Strike
Iron Hands
Dodge
Triple Attack
Chain Combo
Combo Finish
Tiger Knuckle Fist
Improve Concentration
Beast Strafing
Blitz Beat
Blast Mine
Claymore Trap
True Sight
Fire Bolt
Lightning Bolt
Cold Bolt
Frost Diver
Thunder Storm
Soul Strike
Safety Wall
Fire Ball
Fire Wall
Stone Curse
Ice Wall
Storm Gust
Jupitel Thunder
Quagmire
Gravitational Field
Sightrasher
Water Ball
Meteor Storm
Lord of Vermillion
Fire Pillar
Magic Crasher
Soul Drain
Sense
Advanced Book
Cast Mastery
Endows
Earth Spike / Heaven’s Drive
Double Casting
Auto Spell
Abracadabra
Other Skills
Melody Strike (Bard)
Throw Arrow (Dancer)
Arrow Vulcan
Steal
Double Attack
Katar Mastery
Create Deadly Poison
Venom Splasher
Enchant Poison
Sonic Blow
Assassin Spirit
Grimtooth
Preserve
Plagiarism
Compulsion Discount
Snatcher
Steal Coin
Stab
Raid
Intimidate
Full Strip
Sword Mastery
Gangster Paradise
Identify
Cart Revolution
Axe Mastery
Discount / Overcharge
Mammonite
Adrenaline Rush
Weapon Perfection
Over Thrust
Maximum Overthrust
Cart Termination
Forged Weapons
Unfair Trick
Cart Boost
Greed
Sphere Mine
Acid Terror
Demonstration
Twilight Alchemy 2 / 3
Homunculus
Peaceful Rest / Enjoyable Rest
Fighting Chant
Spirit Link
Hunter Spirit
Knight Spirit
Sage Spirit
Kaizel, Kaite, Kaahi, Kaupe
Estin / Estun
Esma
Flip the Coin
Bull’s Eye
Chain Action
Madness Canceller
Gunslinger’s Panic / Adjustment
Increase Accuracy
Snake's Eye
Tracking
Dust
Single Action
Piercing Shot
Rapid Shower
Desperado
Gatling Fever
Spread Attack
Ground Drift
Full Buster
Shadow Hiding
Throw Kunai
Throw Huuma Shuriken
Mirror Image
Ninja Aura
Killing Strike
Flaming Petals
Freezing Spear
Wind Blade
Lightning Jolt
Exploding Dragon
Snow Flake Drift
First Wind