Fatesend Server Changes
Fatesend keeps the identity of Classic Pre-Renewal Ragnarok Online while introducing selected balance fixes, progression systems and quality-of-life improvements. This page lists the server-specific changes you should know before playing.
Doram / Summoner for Pre-Renewal
Doram brings the Summoner's Animal, Plant and Seafood paths to Fatesend with skills, equipment and progression adapted to Pre-Renewal. The class reaches Base 99 / Job 50, has 49 skill points and does not rebirth. It follows the server's 99 stat and 190 ASPD caps and counts as a medium-sized player in combat.
Your core path is New Basic Skill → Bite → Hide → Scratch → Stoop → Lope → Soul Attack. Spending 11 points unlocks Soul Attack and opens all three branches; their first four skills have five levels each and their final passive has one. Specialize or combine paths within your point budget.
| Path | How it plays |
|---|---|
| Animal — physical | Picky Peck → Arclouse Dash → Scar of Tarou → Lunatic Carrot Beat → Power of Life. Focus on physical attacks, mobility buffs, damage over time and area damage. Scar of Tarou requires Arclouse Dash 3. |
| Plant — magic | Silvervine Stem Spear → Silvervine Root Twist → Catnip Meteor → Catnip Powdering → Power of Land. Use elemental spells, roots, area damage and debuffs. Stem Spear's selected skill level determines its element. |
| Seafood — support | Fresh Shrimp → Bunch of Shrimp → Tuna Belly → Tuna Party → Power of Sea. Combine healing over time, party ATK/MATK buffs, direct healing and protective shields. |
Movement, defense and equipment
- Soul Attack is a free toggle between melee normal attacks and ranged physical normal attacks with an 11-cell range.
- Stoop lasts up to 6 seconds and reduces the first damaging hit by 90% in PvE or 50% on versus maps. That hit consumes the effect; moving or knockback also ends it.
- Lope jumps 3/5/7 cells. Its cooldown is 2 seconds in PvE and 5 seconds in PvP; it cannot be used in GvG or Battlegrounds.
- Hide conceals you while stationary. Bosses and detectors can still find you; taking damage or changing maps ends it.
- Equipment starts with a Beginner Foxtail Staff and Cotton Shirt. Foxtails use Pre-Renewal staff, refine, card and endow mechanics. Doram can also wear armor allowed for the base Ninja, Gunslinger or Soul Linker classes; this does not grant access to their weapons.
- Training Grounds teaches the shared basics. Learn New Basic Skill 1 before leaving for Prontera. Doram weapons are sold at
/navi prt_in 129/62, with further Foxtails available from monster drops.
Server-side Homunculus & Mercenary AI
The server handles your companion's automatic following, target selection, attacks and skills. Configure everything in-game with @homunai for a Homunculus or @mercai for a Mercenary; no custom client AI scripts are needed. Each character has two independent profiles, and changes save immediately.
- Open the appropriate command and choose a preset. Balanced is the default.
- Adjust Behavior to enable normal attacks, skill use, proactive search, owner assist and defense of you or the companion.
- Use Skills and rules with the matching companion active to choose from its learned, supported skills. Set targets, conditions, priority and an SP reserve.
- Set Monster targets and Range and following, or use Pause / Resume AI when needed. General settings can be edited even without an active companion.
| Preset | Behavior |
|---|---|
| Passive | Follows you without automatic attacks or skills. |
| Support | Uses supported recovery, defense, buff and utility skills. Normal attacks and proactive monster hunting are disabled. |
| Defensive | Reacts to attacks against you or the companion and assists your current attack target. It does not start fights with unrelated nearby monsters. |
| Balanced | Searches for eligible monsters, attacks and uses skills, while assisting and protecting you. Default search/chase ranges are 9/10 cells with a 15% SP reserve. |
| Aggressive | Uses proactive combat with wider default search/chase ranges of 10/12 cells and a lower 10% SP reserve. |
Custom rules and monster targets
You can save up to 24 skill rules per companion type. For example, a Lif that knows Healing Hands can use it on its owner when the owner's HP falls below a chosen percentage. Available targets and conditions depend on the skill; cast times, cooldowns, SP costs and your reserve still apply.
Select monster species from the current map or enter their IDs. An empty list allows all otherwise eligible monsters; a saved list restricts targeting to up to 64 species. With IGNORE, unlisted monsters stay excluded. DEFEND allows an exception only after an unlisted monster actually attacks you or your companion, with the corresponding defense behavior enabled.
Search and chase distances are measured from your character and can be set up to 18 cells. A companion that stays more than 18 cells away for three seconds returns to you. Applying a preset replaces that profile's custom skill rules while preserving its monster list and unlisted-attacker policy.
Manual controls and combat limits
Homunculus ALT+click movement and move-to-owner commands remain under your control. The AI waits for an accepted manual move to finish before resuming. Mercenary movement is controlled by the server. Feeding, Homunculus vaporize/delete and Mercenary release still work normally.
Intimacy-consuming Homunculus skills such as S.B.R.44 and Self-Destruction remain manual and cannot be added to automatic rules. Other attacks and supported skill casts are managed through the server AI profile.
Automatic combat is disabled in PvP, GvG and Battlegrounds. Targeting respects kill-steal protection; an area skill is skipped if it would hit a monster claimed exclusively by another player or party.
Chat Channels
When you join the server, you automatically join these channels:
#main- general conversations about the game or anything else.#trade- buy/sell posts only. A short posting delay is applied to prevent spam.#map- visible to all players currently on your map.
Class Changes
We introduced many balance changes and quality updates so every class is viable from the start. You don't need to level a Hunter first just to fund your favorite class - play what you enjoy right away.
Not sure which class to start with? A quick look at the changes can help:
- All classes are viable from level 1 - no "setup" meta required.
- Smoother early game: adjusted cast times, SP sustain and skill pacing.
- Selective skill and mechanic tweaks reduce gear dependency.
- Role identity preserved while keeping both solo and party paths open.
Gold Card
Gold Card is a currency earned from monster drops. Use it to acquire
headgears, costumes and useful QoL items - or trade it directly to other players.
| Monster type | Base chance | Cards per drop |
|---|---|---|
| Regular monsters | 3% | 1 |
| Bosses / mini-bosses | 100% | 1–3 |
| MVPs | 100% | 3–10 |
These chances are fixed and are not multiplied by the server's 5x drop rate or drop-rate bonuses. Map and monster exceptions apply.
Prontera Hub
Our main city is Prontera - it's where most activity happens and where you'll find every important NPC on the server.
Starter Kit
Dungeon Warper
Gold Card Trader
Headgear Trader
Costume Trader
Gacha Machine
Card Collector
Costume Converter
Repeatable Quests
No more item turn-ins. Repeatable kill quests remain, but instead of bringing materials you earn account currency called Trophies.
Trophies are account-wide: you can farm them on any character and spend them on any character as well.
Use @trophies to open the menu - check totals, pick a repeatable to set Navi to the right NPC, and convert Trophies into EXP when you're ready. More details: Repeatable Quests.
Reset Girl Pricing
| Base Level | Cost per Reset |
|---|---|
| Lv. 1-40 | Free |
| Lv. 41-60 | 50,000 zeny |
| Lv. 61-80 | 150,000 zeny |
| Lv. 81-90 | 300,000 zeny |
| Lv. 91-99 | 1,000,000 zeny |
Dungeon Warper Network
A dedicated Dungeon Warper stands in Prontera at /navi prontera 150/192. Unlock each location by completing its access quest or paying a small Gold Card fee when no quest exists.
Current destinations include:
Guild Dungeons are available until War of Emperium begins.
Unlocks are account-wide: complete them once and every character on the account gains access.
Additional QoL Updates
- Airship travel between Izlude, Yuno, Rachel, and Veins has been sped up.
- Card Remover NPC available at
/navi prt_in 28/73. - Plagiarism NPC stationed at
/navi prontera 168/197. - Super Novice can restore its no-death bonus with the Really Super skill.
- Authoritative Badge duration increased to 15 minutes.
- Up to 90 character slots per account.
@autotradekeeps your vending shops online while you play another character on the same account.
Player Commands
Type commands into game chat. Replace text in <angle brackets> with your value; [square brackets] mark optional arguments.
Hunting and progression
| Command & aliases | What it does |
|---|---|
@mobinfo <monster name or ID>
Aliases: @monsterinfo, @mi
|
Shows monster stats, EXP and drops in chat. Example: @mobinfo Poring. |
@whereis <monster name or ID>
|
Lists the maps where the monster spawns and the configured spawn counts. Example: @whereis Poring. |
@whodrops <item name or ID>
|
Lists monsters that drop an item, starting with the highest drop chances. Example: @whodrops 909. |
@iteminfo <item name or ID>
Aliases: @ii
|
Shows an item's basic database information, including its type and NPC price. Example: @iteminfo 501. |
@showexp
|
Toggles chat messages showing EXP gained. |
@autoloot [on|off|percentage]
Aliases: @aloot
|
With no argument, opens account-wide pickup settings: drop-rate threshold, always-loot items, ignored items and always-loot cards. The quick form changes the rate: @autoloot 10 collects drops with a chance of 10% or less; on sets 100% and off disables rate-based pickup. Item and card rules are managed separately in the menu. |
@lasttp
|
Toggles a minimap marker for your position before teleporting. The preference is saved for your account. |
@noks [self|party|guild]
|
Toggles kill-steal protection. When enabling it, choose who may help attack your claimed monsters; the default is party. If protection is already active, using the command turns it off. |
@killcount
|
Opens the kill-counter menu. Add up to five monster counters, inspect your totals, or reset and remove counters. |
@trophies
Aliases: @trophy, @trohpies
|
Opens your trophy and repeatable-quest menu. Select a repeatable quest to start navigation to its NPC. |
Trading and finding items
| Command & aliases | What it does |
|---|---|
@whosell <item name or ID>
Aliases: @ws
|
Finds vending shops selling an item, with quantities, prices and locations. Example: @whosell 501. |
@whobuy <item name or ID>
Aliases: @wb
|
Finds buying stores seeking an item, with quantities, prices and locations. Example: @whobuy 909. |
@searchstore
|
Opens the shop-search window, also available from the Shopping Board in Prontera. |
@finditem <item ID> [card ID ...]
|
Searches your own account's character inventories, carts and account storage. Shows the owner, location, quantity, refine and cards. Optionally filter by up to four inserted card IDs. Example: @finditem 501. |
@autotrade
Aliases: @at
|
Use while vending to leave your shop online after your client disconnects. You can then play another character on the same account. Set up the shop before using the command. |
Companions and appearance
| Command & aliases | What it does |
|---|---|
@hominfo
|
Displays information about your active Homunculus, including its stats, hunger and intimacy. |
@homunai
|
Opens your Homunculus AI profile: presets, behavior, skill rules, monster targets, following distance and pause/resume. Settings save automatically for this character. |
@mercai
|
Opens your Mercenary AI profile with the same controls. Its settings and rules are saved separately from your Homunculus profile. |
@pettalk <message>
|
Makes your active pet say the supplied message. Example: @pettalk Hello! |
@hidepet
|
Cycles pet visibility on your client: hide other players' pets, hide all pets, then show all pets again. This changes the display, not the pets themselves. |
@hidepeco [on|off]
|
Hides or shows your Peco Peco on your own client. With no argument it toggles. Your mount remains active and other players still see it. |
Chat and convenience
| Command & aliases | What it does |
|---|---|
@channel [subcommand]
Aliases: @main
|
Manages chat channels; use it without arguments for available options. Examples: @channel list, @channel join #trade, @channel leave #trade. |
@noask
|
Toggles automatic rejection of trade requests and invitations. |
@refresh
|
Redraws your local game view to clear visual or position desynchronization. |
@broadcast_item_drop
Aliases: @broadcastitem
|
Toggles whether you receive rare-item drop announcements. The preference is saved for your account. |
/range
|
Toggles the skill-range display while targeting a skill, so you can see how far it reaches. |