FATESEND://PATCH_LOG
Chapter 01 Act II: The Gilded Hive
Scaraba Hole F3, Gold Scarabas, new weapons and cards, expanded equipment access, manual companion commands, and weightless converted costumes.
Scaraba Hole F3
Nightmare Scaraba Hole (Scaraba Hole F3) is now open. You must already have access to Scaraba Hole F2 before entering the Nightmare floor.
How to enter
- Make sure you have already unlocked access to Scaraba Hole F2.
- In
dic_dun01, purchase Scaraba Perfume from Curious Sapha at266,113. - Go to the Scaraba Hall entrance at the eastern side of the map.
- Instead of speaking to the regular Vigilante used for F2, speak to the Dirty Vigilante at
284,102. - With the Scaraba Perfume, he will grant access to Scaraba Hole F3 (
dic_dun03).
| Gold Scaraba | Level | HP | ATK min–max | Base DEF / MDEF |
|---|---|---|---|---|
| One-Horn | 130 | 235,060 | 1,461–2,139 | 35 / 30 |
| Two-Horn | 134 | 270,940 | 794–4,347 | 40 / 35 |
| Antler | 136 | 287,960 | 474–4,167 | 45 / 40 |
| Rake | 139 | 311,420 | 2,105–2,829 | 50 / 45 |
DEF and MDEF are listed before Stoneskin. Gold Scaraba eggs: 106,083 HP, 76 DEF, 89 MDEF, 42,000 Base EXP, and 31,500 Job EXP.
Drops
| Monster | Item | Fatesend rate |
|---|---|---|
| Each adult Gold Scaraba | Gold | 0.20% |
| Two-Horn Scaraba | Black Wing [1] | 0.05% |
| Gold Two-Horn Scaraba | Black Wing [1] | 0.50% |
| Queen Scaraba | Black Wing [1] | 3.00% |
| Golden Queen Scaraba | Black Wing [1] | 15.00% |
| Golden Queen Scaraba | Mental Stick [1] | 9.00% |
| Golden Queen Scaraba | Ancient Dagger | 9.00% |
Weapons
Mental Stick [1]
- One-handed staff for High Wizard; required level 90.
- MATK +18%, INT +3.
- Per refine level above +6: MATK +2%, Max HP −2%.
- Unequipping consumes 100 SP.
Black Wing [1]
- For Stalker; required level 90.
- ATK +10%, Stab damage +30%, Raid damage +20%.
- Per refine level above +6: ATK +1%, Stab damage +2%.
- Removed the Fatal Menace bonus and refine-based MATK bonus.
- Removed the Black Cat set's SP-cost reductions for Masquerade Enervation and Masquerade Gloomy.
Ancient Dagger
- Slotless dagger for Stalker; required level 90.
- MATK +15%, INT +3, Max SP +150, SP Recovery +10%.
- Physical and magic attacks have a 0.2% chance to inflict Curse on the wielder, subject to status resistance.
Cards & equipment
Moscovia & Pinguicula cards
Added the following cards and monster drops:
| Card | Slot | Effect | Source / Fatesend rate |
|---|---|---|---|
| Mavka Card | Accessory | Fire and Earth magic damage +10% | Mavka · 0.05% |
| Uzhas Card | Headgear | Magic damage vs. Demon +10%; +15% total at refine +7 or higher | Uzhas · 0.05% |
| Baba Yaga Card | Shoes | FLEE +2 per refine level | Baba Yaga · 0.05% |
| Gopinich Card | Headgear | Recover 5 SP on physical hits; skill SP costs +50% | Gopinich · 0.03% |
| Pinguicula Card | Weapon | Magic damage vs. Insect +10% | Pinguicula · 0.05% |
Equipment changes
- Dolomedes Card: the DEX +1 per three refine levels bonus now also applies to the Gunslinger, Ninja, Doram, Thief, and Taekwon class families.
- Bowman Scarf and Icarus Wings: added equipment access for Ninja, Gunslinger, and Doram.
Companions & costumes
Manual companion commands
Homunculi and Mercenaries accept manual commands with server AI enabled. Movement, return, attack, and skill commands override the AI until the command finishes. The AI then resumes.
Weightless converted costumes
- Costume Converter items weigh 0 in inventory and carts, including previously converted items.
- Reverting a costume to normal headgear restores its regular weight and requires enough free carrying capacity.
Gold One-Horn
Gold Two-Horn
Gold Antler
Gold Rake